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SSC 2013 Racing Programme |
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SSC 2013 Dinghy Rota |
POWER BOAT OPERATION MANUAL
This Manual is derived from Notes prepared for
a course presented by Malcolm Williams, Sail Training Principal,
January/February 2006
I. INTRODUCTION
Our sailing club needs volunteers at all levels. Without them,
the club cannot function.
This manual is intended :
to encourage our volunteers to contribute to the
running of sailing events i.e. National championships, Coppet
Week Regatta, Club races and Sail Training
to encourage teamwork in carrying out the essential
tasks safely and efficiently - to inspire confidence within
the individual and the team.
to ensure adequate preparation before going on
the water for your personal safety, boat safety, and safety
equipment
to define correct procedures for patrol boat driving
and rescue operations
click on the links below
1. Pre-Event Checks
2. On Arrival at Clubhouse
3. Loading Patrol Boats
4. Pre-Start Checks
5. Leaving Harbour
6. Leaving the Beach
7. Club Dinghy Races
8. Race Start Sequence
9. During the Race
10. The Finish Line
11. Capsizes
12. Man Overboard
13. Towing
14. Retrieving from Surf
15. Rules of the Road
16. Radio Usage
1. PRE-EVENT CHECKS
N.B. Many of these are the responsibility of the Bosun
Boats are empty of water, and seaworthy.
Petrol tanks are full (spare petrol in fuel store
in Dinghy Park)
Club race marks are in position and start line
marks are in order
If needed, regatta marks are inflated and in good
condition
Boats are equipped with ground tackle and weights
for marks, and their fixings
Boat anchors and warps are available, 1 per boat
Spare anchors, warps and ”crew safe•
labels, 2 per boat
Tow ropes, at least 1 per boat
Safety pack, flares, (check expiry date), survival
blanket, plug spanner, starter cord, wire cutters, 1 per boat
One pair of oars per boat as a means of alternate
propulsion
Pressure-wash steps near dory moorings if they
are slippery
If early start, then previous day, take marks
and ground tackle to boats
Be aware of weather forecasts
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2. ON ARRIVAL AT CLUBHOUSE
Get there at least 1 hour before for Club races, 2 hours for
Regattas.
Muster at club for briefing, decide who is doing
what.
Are conditions suitable to hold the planned event?.
Are all boats adequately manned and equipped.
Wear appropriate clothing, you might need to go
into the water.
Check out personal safety equipment, good fitting
buoyancy aid, knife, whistle, personal protection from wind,
cold and the sun.
Take drinks and snacks with you.
Collect correct killcord for your boat.
Collect radio : check that it transmits and receives
on the designated channel.
Check on the location of the fairway through the
harbour mouth.
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3. LOADING PATROL BOATS
Take all gear required for boat, to steps, beach, or to top
of sluice wall.
ON NO ACCOUNT should anything be carried down
the ladder. Both hands must be free at all times while on ladders.
Free dory mooring line at ring on wall. Climb
carefully down ladders.
Have an oar passed down to you.
Disconnect the mooring rope from the bow. Connect
it to the stern mooring rope clips after first disconnecting
from the stern.
Pull boat out astern. Paddle to steps.
Go alongside with the port side of the dory to
the steps (you are less likely to damage the engine control
lever whilst transferring gear).
Load gear onto boats, boat gear first, i.e. boat
anchor and warp. Secure end of warp to bow and stow anchor in
such a way that it can be lowered easily and quickly.
Load petrol tank and secure it to the boat. Connect
petrol hose to engine with arrow on bulb facing the engine,
the other end facing the tank.
Check the engine cooling water intake is clear.
Lower the engine (shallow drive if in shallow water)
Connect towing bridle clips to transom eyes.
Store and secure marks + ground tackle in the
boat in such a way that they can be lowered quickly.
N.B. RIBS can be loaded at Clubhouse with normal
gear but do not overload and then pull carefully across harbour
to launching point. Once RIB is afloat, retrieve wheels or return
trailer to dinghy park.
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4. PRE START CHECKS
Check petrol connections. Squeeze bulb on petrol line until
hard.
Fully open choke lever, check gear handle in neutral,
throttle off and fit killcord.
Start engine by pulling starter cord. If engine
does not start after four pulls repeat above. If engine still
does not start, call for assistance.
After engine starts and is running correctly check
adequate cooling water flow from behind the engine.
Pull out killcord to check engine stops, re fit
killcord and re-start engine.
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5. LEAVING HARBOUR
If in shallow water, keep engine in shallow drive. Do not engage
reverse as it will have no effect.
The boat is less manoeuvrable so minimum speed
should be used.
The helm may have limited visibility, especially
of swimmers in the water, so the crew must keep a keen lookout
and direct the helm.
If swimmers get too close, stop engine and use
oars.
Keep to starboard side of harbour fairway and
mouth.
Keep an eye on sailing dinghies in the harbour
fairway and mouth.
Keep below the 3 knots speed limit at all times.
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6. LEAVING BEACH
See Section 5 - comments on shallow drive, speed and keeping
a lookout all apply equally to leaving the beach.
Once afloat have one person at bow on port side
holding boat.
If possible row or push out through waves and
swimmers.
If engine needed to get through surf, then should
you be there?
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7. CLUB DINGHY RACES
Once safely afloat report to Race Officer at the OOD Box for
instructions.
If unable to get afloat inform OOD of problem.
The boat with start marks should stand by in approximate
position to lay the start line when and as requested.
Boats without start marks should escort fleet
from the Harbour.
The OOD may ask for your view on the wind direction.
To do this head a few hundred yards out to sea, stop the boat,
wait till it settles and then use wool, wet finger or whatever
works for you to detect wind direction.
The course marks Monkstone, Pendine and Amroth
should always be in position. Check that you can see them.
Let the OOD know of any problems with your boat
or of conditions which could affect his decision to start the
race.
When two or more patrol boats are in attendance,
one boat should patrol in the harbour and offer assistance to
any of the outgoing racing fleet unless otherwise instructed
by the OOD.
START LINE - the OOD will tell you which line
he is going to use - Harbour or Seaward.
The Outer Harbour Mark should be the Yellow Cylinder
and the Inner Distance Mark should be either a Dan Buoy or a
small buoy. Keep to this convention to avoid confusing the fleet.
The actual line of the Start/Finish is from the
mast at the OOD Box to the Harbour Mark. Always place the Inner
Distance Mark either on the line or on the pre-start side of
it. Keep the Start/Finish line well away from the harbour mouth
so as not to interfere with other boats entering or leaving
the harbour.
If using the Harbour start line then the IDM should
line up with the Mermaid Restaurant, and the Harbour Mark with
the Old Chemist Inn, or, in big fleets, the rock and tree further
across the beach. You can move the Harbour Mark back a little
for the finish if you need to, but always keep the IDM in the
same position.
This also applies when setting the finish line
if the alternative Seaward start line has been used.
Use the patrol boats to direct boats away from
the line and the harbour if they are not about to start a race.
This keeps them out of your vision and avoids conflict with
other boats.
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8. START SEQUENCE
The OOD may ask you to stand by the Outer Harbour Mark to observe
the start and help record boats over the line.
The countdown is in the form of flags and sound
signals, At 5 minutes the Class flag R will go up with one sound
signal
At 4 minutes the Preparatory flag P will go up
with one sound signal.
At 1 minute the Preparatory flag P will come with
one sound signal.
At the start the Class flag R comes down with
one sound signal.
If the fleet gets away cleanly there will be no
further signals until the finish.
If boats were over the line then an Individual
Recall may be sounded, by hoisting flag X, with one sound signal.
Boats that were over the line must come back to cross the line
once again.
Boats that were over the line are not be informed
as they should know themselves, and if in doubt, should come
back to be on the safe side.
If a General Recall is sounded, then flag 1st
Sub is hoisted with two sound signals. In this case the patrol
boats may inform the fleet of the general recall signal.
When the OOD is ready to restart, the general
recall will be lowered with one sound signal, the start sequence
begins again.
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9. DURING THE RACE
After the start the line may have to be moved or shortened for
the finish. This is best done whilst the fleet is on its first
leg.
Keep an eye on the fleet, the conditions, and
other vessels in the vicinity at all times.
The OOD will want to make sure that all sectors
of the course are covered by a patrol boat, talk to him and
to the other boat(s)
Position yourself inside the course and cover the whole fleet
: do not just follow one boat around.
If there is an obvious trouble spot such as a
heavy weather gybe mark then one boat should probably stay close
to it.
If there is a swell running - position yourself
slightly up wind and up sea. You will then be able to see more,
travel quicker and be far more comfortable.
Let the OOD know of any problems with your boat,
competitors, or the conditions.
Remember your role is patrol boat not tug boat.
Your duty is to the whole fleet so don‘t get distracted
by one awkward customer.
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10. THE FINISH LINE
The race will usually be finished by flying Shorten Course Flag
S + two sound signals.
The Finish Line will have been set just after
the start but the OOD may ask you to stand by at the Outer Harbour
Mark to help record the order of finishers.
After all boats finish pick up marks and follow
fleet back into harbour PROVIDED all competitors are accounted
for.
Return gear to its proper place and leave boats
as you found them.
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11. CAPSIZES
Approach the capsized boat from a position where you can see
the crew, check that they are safe, and then stand by and keep
a safe distance away until either:
The sailors in the capsized boat ask for assistance.
You think that for their own safety they should be helped.
They are managing the incident well but some other boat requires
your assistance more urgently.
They right the dinghy and sail away.
If you think that a capsized crew are getting weak and can‘t
right the boat or can‘t carry on, then take the crew on
board your boat.
Right the boat and lower sails if you can - if
not leave it as it is your job is patrol not recovery at this
stage.
Tie one of the two spare anchors you carry on board to the dinghy‘s
painter, and anchor the dinghy with an orange crew safe marker
attached, make sure you are clear of the course.
The anchored dinghies will be retrieved after
the day‘s racing, or after the race, or at a quiet time.
Keep the OOD aware of any situation at all times,
so as he may make decisions accordingly.
If you have to help right a boat then you should
make for the boat‘s mast head, stop the engine and hold
until the sailors are ready to right the boat
When ready, ensure the bow is pointing into wind
then walk the mast back towards the boat until righted.
The boat can still be held alongside until sailors
are ready to sail away.
If a dinghy has inverted and requires assistance,
then try and go alongside, bows facing the same way and weather
side also. We can then help the sailors to bring their boat
to the capsize position where the sail is level with the water
by heaving on the jib sheet and or pushing down on the side
of the boat.
We can then manoeuvre the patrol boat astern,
and then proceed to the end of the mast as before.
On spinnaker and asymmetric boats capsizing with
the kites up, if asked for assistance the same procedure as
above should be followed, i.e. walk the mast up to the end and
hold until ready to right. The helm and crew will most likely
want to take down and stow the kite before righting the boat.
On trapeze boats there is an added risk to be
considered - namely, that crew or crew and helm could be attached
to the boat, giving the possibility of sailors being trapped
under water. The quickest way of rescuing the sailors might
be to cut the wire.
The time margin for an entrapment under water
is extremely small; AFTER THREE MINUTES a casualty is going
to have brain damage. It is therefore of the greatest importance,
that a patrol boat can get to a capsized dinghy quickly and
ascertain if crew are safe.
The modern skiff type boats have much less freeboard
than the conventional sailing boat and have almost no transom.
Consequently when these boats invert, there is very little air
trapped under the boat. Therefore it is imperative that action
is taken in the quickest possible time.
The recommended method is to approach the inverted
dinghy, bow to corner and proceed to lift the corner of the
boat out of the water thereby allowing air under the boat and
to the trapped sailor.
If not already done, inform the OOD of the situation.
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12. MAN OVERBOARD
If, during a race, a dinghy member falls out of the boat, it
is now permissible for the patrol boat to pick that person out
of the water, take him/her to their boat, and they may then
carry on racing.
EXTREME CAUTION is necessary when carrying out
this manoeuvre. The person in the water is probably in no real
danger except for either a boat running over him/her or, even
worse, he/she is cut up by a propeller.
Approach the person in the water from down wind
going very slowly, and come alongside the person. Once alongside,
kill the engine, and if further than an arm's length away, offer
the person the end of a paddle, and then bring that person on
board.
When near people in the water ALWAYS STOP ENGINE.
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13. TOWING
There are many methods of towing.
1. Towing alongside.
If one or two boats only in sheltered water for
short distances, or in the confinement of the harbour you may
be happy to tow a boat alongside with the dagger board fully
up.
If this method is adopted, it is important to
keep the bow of the towed boat well in front of the bow of the
vessel towing.
By adopting this method both boats will still
be able to manoeuvre reasonably easily. When the two bows are
closely aligned, it is impossible to turn away from the boat
being towed.
If, of course, there are two boats being towed,
one at each side, of equal size, and bows at equal distance
from the boat towing, then the issue becomes less important,
until one boat is cast off.
2. Towing singly in the bay.
Every boat should have its own painter, which
is its towline. Some boats are more delicate than others, and
so may have to be towed more slowly. No tow should be done at
speed, as there is little control of the boat being towed and
damage might occur, or even an injury.
The patrol boat should at all times have its towing
bridle attached. At the end of the towing bridle there is a
float and an eye or a loop in a rope. Tie a sheet bend onto
the eye by feeding the end of the towed dinghies painter through
the eye, to the tows desired length, then continue round the
back so that it completely encircles the eye. Tuck in what then
becomes two lengths of rope, under the loop of the rope coming
out of the eye.
At the time it is ready to let go of the tow,
all that will be needed is to pull the free end of the painter,
to pull out the tuck. The line will be released from under the
bridle loop, and the boat being towed will be free. This is
a good knot to use, to have complete control as to when to release
the towed dinghy.
The daggerboard should be 1/2 down to give some
steerage way to the boat being towed. If towing more than one
boat, then all boats except of the end boat should have their
daggerboards and rudders all the way up, with again the rear
boat having some steerage way.
3. Multiple tows using the herring bone method.
This method may be adopted if, for example, the
fleet becomes becalmed, and requires a long distance tow.
A long towline is trailed behind the patrol boat
with a float attached at the end. The patrol boat will try and
manoeuvre so that the towline will pass arm's length away from
the becalmed boat. The crew member can then pick up the rope
and pull himself up close to the stern of the towing boat. He
should attach the painter of his boat to the tow rope using
a rolling hitch, passing the end of the painter over the towrope
around and back over its own standing part.
Take another turn with the painter around the
towrope, and then take yet another turn around the towrope.
Now pass the end of the painter under the last two turns or
rolls and pull tight.
The patrol boat should then move forward to pick
up another dinghy to be towed. In the meantime the dinghy being
towed should keep his rudder slightly facing towards the tow
rope, thereby steering his boat away from the tow line.
The next dinghy being picked up should tie up
on the other side of the towrope of the other dinghy; it should
use approximately the same painter length and tie just inches
in front or behind the first boat.
This procedure should be repeated until there
are no more dinghies to tow or there is no more space left on
the towline. Care has to be taken by all concerned, not to allow
the tow rope to go under their boats. If possible it is best
to keep going
very slowly ahead, especially if the dinghies attached start
to lose formation. Once the tow rope goes under a boat it is
difficult to re-form properly and damage may occur.
When the boats have been towed back to safety,
the boats at the rear release themselves first, and then working
forward until all have been released. To complete the operation,
you may be required to do individual tows to the beach.
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14. RETRIEVING A DISABLED
CRAFT FROM THE SURF
Unless a rescue is life threatening, you should never commit
the boat into the surf.
If there is a disabled craft in the surf to be
rescued, then a safer method is to position yourself approximately
10 - 15 meters on the seaward side from the point where the
surf is beginning to break and with bow pointing seaward.
Drop anchor, engage astern and keep anchor taught
but pay it out. This will help keep the bow of your boat facing
into the waves. When the anchor is fully paid out, or before
you are too close to the surf, make fast the anchor rope.
Keep the engine going astern to keep the boat
steady. Throw a heaving line to the disabled craft.
IF THINGS GO WRONG.
Accidents happen, but the quicker an incident
can be resolved the better.
Let the OOD know immediately there is a serious
problem. The OOD will decide whether to contact the emergency
services and whether to continue with the event.
It is sometimes easier to shorten course and not
abandon as by doing so boats can all be told what to do the
next time they get back to the harbour mark which is where you
want them in any case.
Once an emergency occurs, 'delicate' information
should be communicated quickly, clearly and if possible by mobile
phone.
The radio transmissions can be heard by anyone
having our channel open at that time. They would probably include
members or associates of the participating crews, who often
listen in to keep abreast of what is happening,generally.
If an emergency, the OOD and all crews will want to concentrate
all their energies on resolving the situation without the risk
of outsiders interrupting, asking questions or attributing blame.
Nominate someone not actively involved in the
situation to receive all relevant information and that person
only, should use his or her discretion about what to say and
to whom.
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15. RULES OF THE ROAD
Power gives way to sail.
Overtaking boat keeps clear.
Head on situation - both boats turn to starboard,
and pass port to port.
Crossing situation, (” but not in designated
crossing areas•) Boat on starboard side has right of way.
If you would normally be able to see the starboard green light
of a vessel crossing, then you have right of way.
Narrow Channels. Power does not necessarily give
way to sail when both are navigating in a narrow channel. Large
vessels need to keep up their speed to manoeuvre.
IN ORDER OF PRIORITY
Vessels restricted in their ability to manoeuvre ( laying buoys,
dredging etc. )
Vessels constrained by draught.
Vessels under sail.
Power driven vessels.
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16. RADIO USAGE
Switch radio on to designated channel.
Turn volume control knob to full, then turn squelch
knob slowly up until high squelch noise, then turn squelch knob
down until noise stops.
Use M1 or M2 as instructed by the OOD (channel
32 or 80)
Check radio functioning by communicating with
another patrol boat,crew, club, beach master or OOD.
Procedure for calling OOD for radio check
Hold radio aprox 150mm away from your mouth
Press transmitting button.
Speak clearly into speaker : OOD OOD OOD, this
is Rib, Rib, Rib, radio check over.
Release the transmit button.
OOD will reply : Rib, Rib, this is OOD, I hear
you loud and clear, how me, over.
You reply : OOD, OOD, this is Rib, I here you
loud and clear also. Out.
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This document last amended on 22nd February 2006 By : L Gallon
SSC Press Officer